NUX

Mobile UX Design · Information Architecture Development

Michelle Partidas - Information Architect & UX/UI Designer

2023 · 1-Month Academic Project

Project Overview

NUX is a fictitious mobile-first streaming platform designed to deliver interconnected thematic content — linking movies, series, games, courses, and documentaries based on user preferences.
The challenge was to design a scalable Information Architecture capable of supporting 9,900+ diverse content items while maintaining clarity, personalization, and engagement.
Primary constraint: mobile-first experience.
This was a structural complexity problem before it was a visual one.


Objectives

  • Develop a scalable content hierarchy for cross-media content
  • Reduce navigation friction in a high-density catalog
  • Validate content grouping through participatory research
  • Design a personalized landing experience for new users
  • Ensure mobile-first clarity and engagement

Key Insights

1. Information Architecture Determines Engagement
Navigation clarity drives exploration more than visual polish.
2. Cross-Media Content Requires Structural Discipline
Without validated grouping, thematic linking risks overwhelming users.
3. Validation Before Visuals Reduces Iteration Cost
Testing IA and structure early prevents surface-level redesign cycles later.

Strategic Decisions

  • Structured cross-media categories around validated user groupings
  • Simplified navigation hierarchy to reduce depth
  • Designed a personalized landing page prioritizing thematic continuity
  • Applied hierarchical grid system to manage content density
  • Iteratively validated structure before final UI execution

Impact

  • Delivered validated mobile-first streaming IA
  • Reduced structural ambiguity through iterative testing
  • Demonstrated participatory design integration
  • Created scalable navigation model for high-volume content platforms

Lasting Impact

NUX reinforced a core principle that shapes my work today:

Information Architecture precedes interface aesthetics.

Structure first.
Validate early.
Then design.

Visual execution enhances experience, but architecture determines it.